So here we have this game with an immense scope, great technologies to research, lots of shiptypes and structures to be built and Capital ships with varied and unique abilities. But in almost every replay that I have watched, I am seeing a distrubing trend where players ignorie a lot of these assets.
Players seem to focus on playing the smallest map they can find. They churn out tons of 1 or 2 shiptypes. There are threads out begging for options to speed up multiplayer.
Is it me or are players ignoring the fact that Sins was envisioned as an inherently slower, more strategic game? Is there anyway to find online games that don't cram 4,5 or even 6 people onto a medium map? Does anyone *enjoy* the idea of researching more than the most basic of technologies and trying different startegies, or is multiplayer simply focused on seeing who can make the most long-range frigates and steamroll their opponent?