Am I abnormal because I enjoy the bloodier, chunkier side of life? I think not.
...as in, an adjustment to his damage....downwards.
Published on April 19, 2009 By Fractallicon In Demigod Strategies

I may be wrong here...have only played Torchbearer once...but does he not have to max out the Fireball line to get a 1050, slowish casting fireball? Unclean Beast to me (I have played him in all but 1 custom game this weekend...and that was the only game my team lost) seems grossly overpowered compared to a DG whose sole purpose seems to be damage. At rank 3 of Venomous Spit, I am doing..what, 1050 or 1500 damage? I'm already matching or outdamaging the TB who should normally be a ranged-only DG.

I start the game with Swift Anklets and buy Boots of Speed right off the bat. Add in Venomous Spit, and I can harass the *hell* out of any other DG in the game. After that, I get the basic 5% +attack speed gloves...and start saving up for Heart of Life (4250 gold). Once I get HoL, it's all over. Yeah, I may still die....rarely..but for the most part I can fly around the map Spitting on DGs, retaking flags, annihilating creep waves, levelling and earning gold without worrying. Every 30 seconds, I can refill my HP and mana to full without going back to the crystal at base. Add in another set of gloves (Wyrmskin) and the Hauberk of Life and Vlemish Faceguard for +mana regen, and the UB becomes a fast-moving, hard-hitting ridiculous killing machine.

Torchbearer: A)  Decent "sudden" damage at range with maxed out fireball, but it's slow to fire and does less damage than Spit when Spit is maxxed.  Can't match UB's speed even with the same items due to Inner Beast.

Essentially, the TB does less damage at range (though he does it faster) and has to get into near-melee range to use things like Fire Nova or whatever the fire/ice Nova PBAoE spells are....which means, faced with Spit+Melee+Grasp...he's dead. The only thing that can save him is a good Sedna player healing him, or a QoT with Bramble Shield. But if they react too slow, and the Spit hits the UB...he''s gonna run. Guaranteed.

Overall I am thinking that UB's base melee damage needs to be lowered by about 10-15% to offset his ridiculous attack speed with items, and his Spit ability needs a good readjusting....on the order of about 20% when maxed, and maybe 10% less per rank before that. Alternately, TB needs a boost on his HP so he doesn't have to run every time he gets hit by a single Spit blast from a UB player.

Thoughts?


Comments (Page 10)
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on May 28, 2009

transitive
20%? from what?

 

rank 3 Diseased Claws gives 10%. 

 

its perfectly reasonable to escape from a UB. Warpstone, Cloak of Night, Bat Swarm, Wand of Speed, or someone using their own slowing effects before running. its somewhat harder to escape Beast than other DG's but certainly not impossible. and if you're playing a ranged attacker you might just be kiting and harassing anyway and NEVER be in range, particularly if its a multi DG encounter. 

Warpstone? 5.5k dropped on that? Nobody I've ever met buys that. Also, 20% is from Inner Beast + Diseased claw... that's pretty obvious. Bat swarm is the only one listed there that I've ever seen used, besides wand, and I pick that up anyway. Not many Demigods have slowing effects powerful enough to match 10% bonus innate speed + 10% slowdown + high speed anyway + a wand of speed. In fact, the only ones who can get out of there with their own slows are Regulus and Rook, and Rook is so slow he needs a speed build for poison arrows to stop you (excluding the possibility of using... that rage ability to prevent all slowdowns.)

on May 28, 2009

Milskidasith

Quoting transitive, reply 1020%? from what?

 

rank 3 Diseased Claws gives 10%. 

 

its perfectly reasonable to escape from a UB. Warpstone, Cloak of Night, Bat Swarm, Wand of Speed, or someone using their own slowing effects before running. its somewhat harder to escape Beast than other DG's but certainly not impossible. and if you're playing a ranged attacker you might just be kiting and harassing anyway and NEVER be in range, particularly if its a multi DG encounter. 

Warpstone? 5.5k dropped on that? Nobody I've ever met buys that. Also, 20% is from Inner Beast + Diseased claw... that's pretty obvious. Bat swarm is the only one listed there that I've ever seen used, besides wand, and I pick that up anyway. Not many Demigods have slowing effects powerful enough to match 10% bonus innate speed + 10% slowdown + high speed anyway + a wand of speed. In fact, the only ones who can get out of there with their own slows are Regulus and Rook, and Rook is so slow he needs a speed build for poison arrows to stop you (excluding the possibility of using... that rage ability to prevent all slowdowns.)

Wow you read my mind Mil!  I was gonna say that!

Amen Brotha!

on May 29, 2009

You are comparing a DoT ability to an instant damage ability, that also has greater range. spit might deal more damage, but spit you can counter with half a dozen different methods / items. The fireball, once it hits you is there.. and the damage is done.

In other words: 3 TBs hitting you with 3 fireballs, you are toast. 3 UBs spitting at you and you just go into mist form, use shield, use an item or do any of the other debuff methods to clear the spits. Thats a freakin huge difference there.

As for the UB meelee damage. An oak with the spirit bonuses outdamages the UB in terms of raw damage / hit even without items, and an oak with items / skills has the same (or very close) maxed out 0.5 sec attack speed UB has.

My two cents.

In fact, an oak with minions is a far more formidable meelee opponent starting mid game, than the UB.so unless the UB has the kill (and as such the xp and gold) advantage by then, its going to look grim for him.

As someone else said tho: this is a team game, so unless you are up against an AI or someone playing like an AI, 1on1 is a rare ocurrance.

on May 29, 2009

csebal

In fact, an oak with minions is a far more formidable meelee opponent starting mid game, than the UB.so unless the UB has the kill (and as such the xp and gold) advantage by then, its going to look grim for him.

For truth.  A lot of people are on the "Spit is OP" bandwagon but Oak is just ridiculus.  I'm quite possibly a bad player but both Assassin Oak and Spirit Oak completely dominate once they get their feet under them.

Here's a rough example...

Spit @ level 10 does 160 DPS.   10 Spirits @ level 10 do 320 damage every 1.5 secs or 208 DPS*.    Not counting Morale, Penitence, Surge or other gear that boosts minion dmg.  Any minion dmg increase is also multiplicitive.  Another +8dmg from Fell gloves is another +80 dmg total; +52dps. 

A quick minion build that includes Gladiator Gloves, Fell Gloves & 4 Morale = + 28 dmg*10 spirits and extra +182DPS with only counter being to kill the minions (edit: Ooze can reduce by 40% along with any armor mitigation).   Just from Spirits.  Yeah, spit is so OP.

*I got my numbers from the game's .lua files.  I could be misreading but i'm using in game numbers. Correct me if i'm wrong please.

on May 29, 2009

In my experience, an instant 1050dmg fireball is more powerful than a spit that does 1500dmg over 10 seconds.

During those 10 seconds plenty of things can happen:

They can get heals from priests or Sedna.

They can drink a potion.

They can switch on invulnerability spells/items.

They can port back to their crystal.

If someone has 1000hp left and they get spat on, they can still survive. If that same person eats a max level fireball they will die.

 

on May 31, 2009

Until one learns to use dispels effectively they will keep thinking spit is OP.

on Jun 01, 2009

Wentago
Until one learns to use dispels effectively they will keep thinking spit is OP.

 

OK I'm TB, Rook, or Regulus.  How do I "dispel" spit?

on Jun 01, 2009

wesleyshaver
OK I'm TB, Rook, or Regulus.  How do I "dispel" spit?

You can use the symbol of purity favor item. It gets rid of all negative effects, including spit.

on Jun 01, 2009

Well, you may be able to run away from Ooze, but you are gonna get Spit. Ooze UB can use his Wand of Speed to catch up with you, plus his debuffed claw would be able to slow you down. I wouldnt bother kiting a UB because in the end you will end up get his Spit.

on Jun 01, 2009

Hephaesto
I dunno if I play mostly idiots, but as an Oak player, I smile whenever I see UB's in my lane. With Soul power, I do much more early game melee damage constantly, have a ranged nuke/slow that is horrible for someone with such low hp, once I get Bishops his Venom Spit harrass disappears, Spirits give me another massive damage advantage, and with the kill heal (purity is it? I forget the name) which I get about level 3, my ability to stay in a lane is far far superior. Add that to better natural survivability stats and I find that I totally outclass any UB.

When I see a single melee demigod in my lane, I kill him with my Ooze and Spit.

on Jun 01, 2009

Also, UB has better survival stats than Oak (higher armor, higher natural attack, higher natural speed; I'm pretty sure on 1, definitly sure on 3, and on the fence about 2), plus with an Ooze build, a minion oak is screwed, an AA oak is screwed, and I have way more health because I don't need any mana items.

on Jun 01, 2009

JagerJack: Symbol of Purity has a 30sec cooldown and Spit has a 7sec one. That's 3 spits that are gonna get thru. Not a good counter really. Using Blood of the Fallen and stacking HP is a better way to counter Spit and Ooze.

on Jun 01, 2009

Doo Ende
JagerJack: Symbol of Purity has a 30sec cooldown and Spit has a 7sec one. That's 3 spits that are gonna get thru. Not a good counter really. Using Blood of the Fallen and stacking HP is a better way to counter Spit and Ooze.

I know there are better ways to counter it, I was just answering his question about how to actually get rid of it. Although, UB doesn't have enough mana early to mid game for more than two spits without a +mana item.

on Jun 01, 2009

with an Ooze build, a minion oak is screwed,

I've played the UB side of this a few times, and I'm not convinced. Upgraded spirits are tough. Even if you take them out with your ooze, they've done enough damage to force you away nonetheless. If Oak is using priests too, then he seems to come out of the fight quite happy and healthy.

I could just not be fighting well, but it does seem pretty one sided.

on Jun 01, 2009

Speusippus

with an Ooze build, a minion oak is screwed,
I've played the UB side of this a few times, and I'm not convinced. Upgraded spirits are tough. Even if you take them out with your ooze, they've done enough damage to force you away nonetheless. If Oak is using priests too, then he seems to come out of the fight quite happy and healthy.

I could just not be fighting well, but it does seem pretty one sided.

 

Try moving around a bit out of range of Oak while still being near the spirits; they can't hit you and you Ooze on them. A minion Oak is a much better choice for an ally with a good AoE stun and attack, like TB (personally, I always like a TB UB combo.)

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